![]() This can be taken further by offering more detailed options for individual elements of game difficulty.Īllow as wide a choice as possible, at both ends of the scale, and avoid giving demeaning names for lower levels or or mocking players who use them. Offering a simple choice of difficulty is a fairly blunt but still good first step in accessibility, allowing some flexibility in the main challenge involved, such as level of AI, speed of enemies or difficulty of puzzles. I got it worked out where he can use a console controller to play the game, but the game’s difficulty will really kill his experience. ![]() He really seems interested in it, but he’s disabled. I recently showed this game to my brother after I played and finished it for the first time.
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